Cybot Galactica
  2045 active members
  127 are Online

Year

25

Day

361

Time

02:51:40

Guest
Login
Select a faction
Governments
 -ARK-
 Alliance of Mercenary Consortiums
 Aurodium Legion
 Black Sun
 Blue Sabre Federation
 Blue Star Dominion
 Bounty Hunters Guild
 Chiss Ascendancy
 Confederacy of Independent Systems
 Crimson Dawn
 Czerka Corporation
 Eidola Pirates
 Endless Endeavors
 Falleen Federation
 Galactic Empire (Galactic Government)
 Hapes Consortium
 Hoersch-Kessel Drive Inc.
 Jawa Offworld Enterprises
 Jedi Order
 Krath Empire
 Mandalore
 Mando`ade
 Rebel Alliance
 Rogue Squadron
 Sienar Fleet Systems
 The Exchange
 The Faerytail Family
 The Mindabaal League
 The Resistance
 TIEFE
 Tion Hegemony
 Total Outer Rim
 Trade Federation
 Tresario Star Kingdom
 Triumvirate Coalition
 Zann
Factions
 Ailon Nova Guard
 Alissma
 Alpha Medical Corporation
 AMC-ITECH
 Annuli Sentinels
 Anu Wares and Holdings
 Aphelion Engineering
 Athakam MedTech
 Babel
 Baktoid Armour Workshop
 Binring Biomedical
 Biotech
 Black Rock
 BlasTech Industries
 BlueFire Mining
 Byblos Drive Yards
 Cantrell Conglomerate
 Celestial
 Centrepoint Space Station
 Centurion Arms
 Cerberus Corporation
 Chaotic Defense Systems
 Children of Turul
 Chir’dorna
 Corellian Engineering Corporation
 Corliss & Co.
 Corona Consortium
 Corporate Alliance
 Corporate Sector Authority
 Crymorah
 Cybot Galactica
 Deep Automation Mining Nexus
 DOM Arsenal
 Dorinian Military Corps
 Dread
 Dukha Industrial
 Dynamet Corp
 D`Este Realty
 Eclipse Enterprises
 Emerald Ring
 Endless Initiative
 eXiles Corporation
 Eyttyrmin Pirates
 Freelancers Alliance
 FreiTek Inc.
 Galactic Bank
 Galactic Weapon Systems
 Galentro Heavy Works
 Guri-n Krayt
 Hanabusa Holdings
 Havoc Squad
 Honnete Mercantiles Capital Group
 Horizon Corporation
 Hutt Cartel
 Imperial Droid Corporation
 Imperial Mining Corporation
 Imperial Munitions
 Incom Corporation
 Industrial Automaton
 InterGalactic Banking Clan
 Interstellar Parcel Service
 Jawa Outer Colonies
 Kessel Run Resources
 Kilsyth Guards
 Knights of the Fountain
 Koensayr Manufacturing
 Kolkpravis
 Kolohe Mining Group MK2
 KorosTech
 Kuat Drive Yards
 Loronar Corporation
 Maelstrom Industrial Salvage
 MandalMining
 MandalMotors
 MandalTech
 Matukai Dragons
 Mecrosa
 Menagerie
 Merr-Sonn Technologies
 Motsognir Productions
 Muurian Interstellar
 Mythical Trading
 Nikklon Mining Incorporated
 NovaStar Industries
 One Nation Under Jou
 Outland Mining Corporation
 Partisans
 Phoenix Salvage
 Pyke Syndicate
 Quatrium Disciples
 REBEL SCUM
 Rendili StarDrive
 Rol Recycling Corporation
 Scrapper Guild
 Shadola United
 Sienar Technologies
 Skree
 Skyglow Engineering
 Slayn & Korpil
 Slice of the Hutt`s Emporium
 Son-tuul Pride
 Starborne Medical
 Stryker Military Services
 Subduco Syndicate
 Sublight Products Corporation
 Sweetbriar Engineering
 SYT Transport
 Techno Union
 Tenloss Syndicate
 Ternion Corps
 The Antarian Rangers
 The Ashla Covenant
 The Black Hand
 The Echani Dominion
 The Invid Order
 The Jensaarai
 The Legacy of Ithor
 The Lethean Ecumene
 The Outer Rim Security
 The Pentastar Alignment
 The Restored Empire
 The Skulls
 The Smugglers Guild
 The SoroSuub Conglomerate
 The Wraiths
 The Zhellic Ecclesiarchy
 Tion Mil/Sci Industries
 Trilon Mining
 Tusk Brothers Trading Company
 Ubrikkian Industries
 Unnamed Imperium
 Veritas Press
 Way of the Mandalore
 XXX MINERS
 
Information
One Nation Under Jou

Type: Modular
Founded On: Year 16 Day 43
Leader: Lilith Delcroix
Second In Command: Ninian DeLayn
Recruitment Liaisons: Lilith Delcroix, Ninian DeLayn
Chat: Discord Invite

Join This Faction

Description:

One Nation Under Jou, also known as Kingdom of Morobe and Vorsia Companion, is a sovereign territory encompassing the Morobe system and a part of the Vorsia system, unified by a federal government under the Vorsian Crown. It is a socio-political union which shares and celebrates the values of one ruler, citizen rights, rule of law, common language, and education in social progress. All planets across the nation work together to provide education, healthcare, quality of life, personal safety and housing to all its citizens to promote prosperity and unity. 

The reigning monarch is Lilith of Vorsia.

[One Nation Chronicle]

Contemporary History: 

The first two years of One Nation were marked by industrial and economic growth. The nation pursued mutually beneficial foreign policies, which brought more business into the Morobe system and built forged alliances within the neutral political sphere. The first company that became affiliated with One Nation was the Celestial Tech group, which set up their mining HQ on planet Morta In Year 22. Later in the same year, Scrapper Guild also received support from One Nation to help further the Guild’s development as the company established itself in the northern territories of the Confederacy of Independent Systems. 

In Year 23, One Nation expanded its support network by establishing Royal Vorsian Healthcare, a joint operation with the Scrappers Guild. By the end of the year, One Nation became a partner of the Confederacy, helping to bridge the gap between northern and southern regions of the government. In Year 24, the healthcare company was merged with other pharmaceutical companies within the Confederacy, creating Troika Medical Distribution. The relationship with the Confederacy was solidified in Year 25 when One Nation became a protectorate on Day 60. To this day, One Nation continues to expand its foreign relations to build lasting partnerships, and spread the good word of Jou.

Founding History:

The Morobe system was colonised in mid-Year 14 by an independent group of military professionals in a coalition with Damorian Manufacturing Corporation. The group that discovered the system created Sienar Fleet Systems a few weeks later to secure their claim over the planets, and developed a ship manufacturing business to operate from Morobe. This cemented the colonisation of Morobe a success and allowed the owners to not only increase their profit margins, but to raise the standard of living for the colonists.

In early Year 16 the security of the system was consolidated under Permanent Solutions, a mercenary corporation created to oversee Morobe’s defences and to provide protection services to the galaxy. In the following year, Sienar Fleet Systems was rebranded to S.W.A.T. Industries, shifting focus from ship production to equipment and weapon manufacture. After over four years of successful independent operations the need to grow the system on a larger scale became clear and in late-Year 18 Permanent Solutions negotiated a mutually beneficial merger with the Tion Hegemony.

The corporation was assimilated into Tion’s military and became the 3rd Fleet, or better known as Tion Defence Division to the wider galaxy. The vast resources and expertise of Tion’s government under leadership of Lady Hegemon Stephanie Barefoot enabled the system’s population to grow from millions into billions, and prosper. During this period the Morobe system retained its relative independence by terms of the original negotiations. This partnership lasted for several years.

The inception of the One Nation began during Year 21 after Lady Hegemon announced to Tion’s High Council her intention to step down from her role as the Head of State. Many of the original leaders of the late Permanent Solutions were also aiming to retire from their roles in Tion and questions arose about what shall become of the Morobe system, which was separated from the rest of Tion space by almost half the galaxy. Those responsible for the initial colonisation of the system felt that Morobe was ready to be its own sovereign territory. It was decided the burden of governmental leadership would fall to Countess Lilith Delcroix, the sovereign of an independent long-standing state of Vorsia Companion since Year 11.

One Nation Under Jou declared its sovereignty in Year 21 on Day 308. The nation's federal monarchy was created on the basis that the sovereign, acting according to the laws of the nation, is the highest power under Jou in the nation, and has supreme authority over all persons in all causes, as well ecclesiastical as civil. From the federal government to the smallest local authority, all work in the sovereign's name towards better worlds.

Church of Jou:

During Year 18, Vorsia Companion saw the rise of Vorsian Orthodoxy; also known as the Church of Jou, which became an integral part of society. The primary purpose of the Church is to offer support to the people of One Nation. The teachings are meant to inspire shared values, to provide guidance to those that need it, to inspire charity and to offer common ground. As such the Church has more cultural than spiritual influence on the populace. Vorsian Orthodoxy is a deistic religion founded on historic events and rational thought. Vigo Amaranalah Jou, the central figure of the faith, is revered as an extraordinary woman but is not attributed any divine powers to interfere in people's lives or perform miracles. Prayers to Vigo Jou are symbolic affirmation of faith and to seek comfort.

[One Nation Holocron]

Disclaimer: One Nation Under Jou is neither associated, supported nor endorsed by the Black Sun government, from where the title Vigo originates.



Modules:

Faction Planetary Control Diplomacy Manufacturing Mining


Datacards Owned:
Ships Vehicles Droids Weapons Facilities Stations
Y-TIE Ugly
X-ceptor Ugly
TIE-wing Ugly
GRZ-6B Wrecker
C-wing Ugly
Y-8 Mining Vessel
EVS Construction Droid
FK-7 Airspeeder
SX-65 Groundhog
LIN-series Miner
Blaststick
Alpha Plus Charge
Factory
Dry Dock
Naval Shipyard
Research Centre
Mine
Recycling Plant
Silo
Trading I
X7 Factory Station
Shipyard II
Shipyard III
Shipyard IV
R&D I
R&D II
R&D III
R&D IV
Shipyard I
Merchant Space Dock
Depot Station II
Depot Station III
Depot Station IV
Recycling I
Recycling II
Recycling III
Recycling IV